Cogswheel Irregulars

Cogswheel Irregulars, named for the city gate station where they made their headquarters. Situated along the northern wall of Mekanus, this gate had seen little use in recent years – as most travelers in and out of the city prefer to go by sea or utilize Urbana’s Thunder Trains. Mercenaries of every social class, race, nationality, and background are welcome among the Irregulars. So long as one is not currently a wanted criminal in Urbana, Comander Shara Thale does not discriminate. Whether one is motivated by personal fame, a lust for fortune, or earnest desire to make the city a safer place makes little difference – so long as the Irregulars get results. While their methods can sometimes be extreme and unpredictable (as is to be expected from mercenaries and adventurers) the project has thus far been a vast improvement over the city’s former state.

So long as they are not known criminals or enemies of the state, a prospective Irregular is generally approved and granted a badge of office. Each time an Irregular is given a mission, they are also given a charter bearing the Elders’ official seal and providing the details of that mission. So long as a mercenary carries both their badge and charter, they are considered an official agent of the Urbanan government in the fulfillment of their duties. For the most part, this just means an Irregular can pursue and arrest criminals. In certain cases, a mission may grant access to restricted areas of the city or other forms of heightened authority.

Cogswheel Irregulars

Thunderscape: The Cogswheel Irregulars justicar347